May 18, 2015 Apple designs and builds its MacBooks to get the best performance possible out of the OS X operating system. But according to one owner, Apple's new MacBook runs Microsoft's Windows.
- Oct 11, 2019 There is some software on Mac that is only available for Mac. However, this number is not too much. Almost all the apps are available on the Windows platform. But there are some apps and games that are only available on the Windows platform. On Windows, you can install software from outside the store or from the store.
- May 31, 2017 The built-in screenshot tool on Windows 10, Snipping Tool, is just okay. Lightshot is a lightweight screenshot application that provides a transparent experience in the manner of macOS’s native screenshot system. It automatically binds to the “Print Screen” key. You can transfer that to “Control + Shift + 3 or 4” to replicate the macOS hotkey if you want.
- Feb 08, 2018 Apple and Microsoft haven't always played nicely with each other, but these days it's a lot easier to live with one foot in Windows 10 and another in iOS. From apps to extend your display to cloud.
Update: For those joining in late 2017, I've been hunting for a laptop with limited success. Read on for what I've settled on, or discuss on HN.
If you ask anyone who knows me, I’m probably the biggest Apple fan they know. Ask for a suggestion of what computer to get, and I’ll almost certainly either tell you the MacBook Pro, or to wait, because Apple is about to update its hardware finally.
But recently, I realized I’d gotten tired of Apple’s attitude toward the desktop. The progress in macOS land has basically been dead since Yosemite, two years ago, and Apple’s updates to the platform have been incredibly small. I’m a developer, and it seems to me Apple doesn’t pay any attention to its software or care about the hundreds of thousands of developers that have embraced the Mac as their go-to platform.
Take a look at Sierra: the only feature of note is Siri, which is half-baked as it is, and the things that did get ported over from iOS are half-done too. On the developer side? Nothing, unless you use XCode — the same story it’s been for years.
The only reason it’s still even viable as a platform for web developers at all is because of the incredible work the open source community does on the Mac toolchain (take a look at how easy it is to use Node, npm, Yarn or any of the other relatively new tools out there).
Bloomberg reported in late 2016 that Apple had dismantled the Mac team, rolling it into the iOS team, and it shows. The new MacBook Pros, released in late 2016, where interesting, but something of a half-hearted shrug in the direction of users: they’re okaymachines, but they sure aren’t interesting at all. Their hardware is underpowered, focusing on thinness and a gimmicky touch bar rather than power or functionality, the previous tentpoles of the Mac.
“In another sign that the company has prioritized the iPhone, Apple re-organized its software engineering department so there’s no longer a dedicated Mac operating system team.”
To tell the truth, I’m a life-long Windows user that grew to be disillusioned by Microsoft after Windows Vista. It was obvious the company had no strategy or vision, and while Windows 7 smoothed things over a little, Apple’s side had something I wanted: everything worked together nicely.
You could send iMessages from your computer or phone, answer calls wherever you were, and throw files to other devices with ease — and so I was tempted away in early 2013 when Apple released its second-generation 15' Retina MacBook Pro.
That machine was my first real taste of Apple’s world, and I loved it. Everything was designed nicely, and worked well together. Apple’s deep roots in Unix meant I actually finally picked up web development for the first time, learnt how to use the terminal deeply, and even gave back to some open-source projects.
But, about the time I joined Apple’s world, the company’s attention pivoted. The Mac was no longer important, as the iPhone, iPad and then the iPad Pro became the focus of the company. The message was simple: why do you even need a computer when a tablet and phone can do it all anyway?
As a result, Apple’s focus on the Mac waned: the hardware didn’t receive an update for over four years, and then OS X, once regularly updated with interesting features, now only receives the scraps from iOS. If you want to see this in action, check out iMessage on Mac: the flagship feature of iOS, iMessage stickers, barely works on Mac.
You started seeing this in almost everything: Airdrop, Apple’s much-touted feature that lets you easily beam files between computer and phone was my first taste of the company’s “just works” mentality — about 30% of the time it worked every time, and the rest of the time you couldn’t connect at all. Then there was handoff, the heralded feature that let you work on one device, then seamlessly move to another. I don’t know if I ever got it to work with any sense of reliability.
I'm out of apologia juice for defending Apple going with 4 USB-C ports on the new MacBook over a useful mix and keeping the MagSafe. ??
— DHH (@dhh) October 28, 2016
Meanwhile, Microsoft had licked its wounds inflicted by Windows 8, found a passionate new CEO in Satya Nadella, and started doing something interesting with Windows 10: it actually started listening, and implementing, features people wanted.
I mostly ignored the Windows world until late last year when Microsoft introduced the Windows Linux Subsystem — basically a way to use a Linux terminal natively in Windows — which made me realize that development on Windows might actually be pleasant eventually. I wrote back then that even this was enough to tempt me back to Windows, and it was a game changer:
“At its core, Bash support on Windows is both exciting and an incredible feat of engineering. As a front-end developer, I’d now consider buying a Windows machine to replace my Macbook, where I wouldn’t have in the past.”
After waiting eagerly for the MacBook Pro refresh, then being utterly disappointed by what Apple actually shipped — a high-end priced laptop with poor performance — I started wondering if I could go back to Windows. Gaming on Mac, which initially showed promising signs of life had started dying in 2015, since Apple hadn’t shipped any meaningful hardware bumps in years, and I was increasingly interested in Virtual Reality… but Oculus dropped support for the Mac in 2016 for the same reasons.
Then, in October 2016, Microsoft unveiled the next version of Windows: Creators Update out of nowhere. It brings dedicated gaming features, full OS-level VR support, color customization, a people bar for quick chat and a lot more in a free update.
I watched the event with my mouth open (it was the first time I’d tuned in to any Microsoft event in years), wondering how Microsoft was suddenly shipping awesome features out of nowhere.
This, and seeing all the progress Microsoft was making with the Linux subsystem, as well as Apple’s lack of any meaningful progress, made me decide to make the jump back. I’m not a hater, I’m just tired of not being able to get a machine worth using.
“Those complaining about Apple’s current Mac lineup are not haters, they’re lovers. They’ve spent 10+ years and 5+ figures on Macs.”
It took me months to convince myself to do it, but I spent weeks poring over forum posts about computer specs and new hardware before realizing how far ahead the PC really is now: the NVIDIA GTX 1080 graphics card is an insane work-horse that can play any game — VR or otherwise — you can throw at it without breaking a sweat.
I realized I’m so damn tired of Apple’s sheer mediocrity in both laptops and desktops, and started actually considering trying Windows again.
So, in February 2017, I found myself building a computer from scratch. I sold my 15' MacBook Pro (I now use a 12' MacBook for on-the-go productivity), and invested in building a desktop workhorse that would fit my needs and last for a long time.
I’ll spare you too much detail, but if you’re interested in my build you can see what parts I ordered here - the machine is a bit of overkill, but given I want to learn how to develop for VR, it seemed to be a good balance of power and price for the long haul.
Windows 10scontol Over Apps Versus Apple Software For Mac Free
![For For](https://static.makeuseof.com/wp-content/uploads/2015/09/windows-10-security-670x335.jpg)
Now I’ve been on Windows for about six weeks, and while I was expecting to hate it, I’ve found myself impressed. It’s not perfect, but it’s clear Microsoft is sweating the details for the first time in recent memory. I’ve got my development environment set up just the way I liked it on Mac, thanks to the Linux subsystem — everything from Jekyll to Gulp works exactly how I’d expect.
I’d been worried about Microsoft’s high-density display support, since it was unusable in Windows 8 and even the original release of Windows 10, but Creator’s Update seems to be able to finally handle 4K displays without things just getting weird.
On top of that? I can play recent games without the PC breaking a sweat, and I’ve started experimenting with VR. The HTC Vive is an incredible device, and I’m just at the start of figuring out Unity so I can actually create my own things for it.
The experience hasn’t been all roses — I had forgotten drivers were a thing, and the quality of apps on Windows, while far better than I remember, is sorely lacking. This seems to be getting addressed quickly thanks to Electron apps: Slack, Nylas, Hyper and Visual Studio Code are awesome, and stand out in the Windows world for being fantastic.
![Windows 10scontol Over Apps Versus Apple Software For Mac Windows 10scontol Over Apps Versus Apple Software For Mac](/uploads/1/2/6/0/126075247/289113451.png)
I don’t say this lightly, but Windows is back, and Microsoft is doing a great job. Microsoft is getting better, faster at making Windows good than Apple is getting better at doing anything to OS X.
There’s a few things I sorely miss: Sketch, which I use a lot for quick design work, iMessage so I don’t need to keep pulling out my phone and a handful of other things… but it’s easy enough to live without them.
It’s clear to me from Apple’s language and sheer focus — cough killing the Airport cough — that all Apple cares about is iOS, and the iPhone. Maybe they’ll ship something awesome out of nowhere that really brings back its “productivity” play, but the company is busy trying to convince people that its ham-fisted iPad Pro is good for work.
Over the coming weeks I plan to write about the great parts of Windows, how I got my development environment set up, the apps I use, and, of course, the bad parts. I’ll be honest, I can’t bring myself to leave Mac at work yet, because I’m not convinced there’s a good enough Windows laptop yet… but maybe that will change over time.
If you’re a Mac user sitting, waiting for Apple to maybe release a real workhorse computer so you can actually do your work, stop what you’re doing and take another look at Windows.
It’s awesome, and now you’ll be able to get something with incredible power for a great price that’s actually worth using.
Update 11/10: For the last few months I've been looking for a laptop that can replace my trusty MBP and it's been more difficult than expected.
I tried the Razer Blade but the fan noise was a little much - but I've settled on the Dell XPS as a excellent replacement and will post more soon (subscribe here to keep in the loop).
Every now and then, a Mac user is going to say, 'Man I wish there was a version of (insert program here) for Mac. I'd buy that in a heartbeat.' It's happened to me more times that I really wish to count. Thankfully, most of the apps I want to run on my Mac exist as native apps.
However, there are a couple that slip through my fingers, like Microsoft's Visio Professional. It doesn't exist on the Mac side and I really need it for my day job as a software quality vice president.
Thankfully, there's more than one way to run Windows apps on your Mac.
- You can use Apple's Boot Camp and run a full installation of Window natively on your Mac
- Use a virtual machine like Parallels Desktop
- Install Windows apps directly with CrossOver and use a Windows app like any other native Mac App
There are advantages and disadvantages to each, but that last one – installing Windows apps directly under CrossOver – is a bit different, and it offers some distinct advantages if you know how to get things going.
With CrossOver, you don't install Windows and then the app. It's all about the app, and only the app. Thankfully, while CrossOver is different, it's not difficult to use. However, there are a few things you need to know. For example, CrossOver doesn't run ALL Windows apps. Some run better than others, and some won't run at all.
What's the best way to install Windows apps?
When trying to determine the best way to install a Windows app, consider the advantages and disadvantages of the three different ways to run Windows on a Mac — natively, via VM or via CrossOver:
Feature | Dual Booting | Virtual Machine | CrossOver |
---|---|---|---|
Run without Rebooting | No | Yes | Yes |
Run without Windows OS License | No | No | Yes |
Runs ALL Windows Apps | Yes | No. Not all graphic-intensive features are supported | No. Some run. Some run OK. Some won't run at all |
Runs Apps at Native Speed | Yes | No | Yes |
Needed to Run an App | Windows License, App License | VM License, Windows License, App License | CrossOver License, App License |
Approximate Costs (App not included) | $120 - $200 for Windows 10 | $80 for Parallels Desktop or VMware Fusion, $120 - $200 for Windows 10 | $40 - $60 for CrossOver |
How to install Windows apps on your Mac using CrossOver
If you want to install Windows apps on your Mac without all the overhead associated with Windows, follow these steps.
- Navigate to CodeWeavers and download CrossOver.
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Go to your Downloads folder and locate the Zip file you downloaded. Double Click it to open it. Archive Utility will Open it up and decompress the contents of the archive.
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Double click the CrossOver.app in your Downloads folder. It will offer to move itself to your Applications folder.
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CrossOver will start for the first time. When it does, it's going to ask you how you want it to run. By default, it runs in trial mode. However, you also enter in your registration information or buy a license right from this page.
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From the screen that appears, click the Install a Windows Application button.
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Type the name of the application you want to run. CrossOver will search its database and display appropriate matches.
- Click on the application you want to run. CrossOver will display compatibility information on it from its database, telling you how likely and how well it will run.
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Click the Continue button.
- Select an installer source.
- Click the Choose Installer File. A Finder window will slide down over the app and allow you to navigate to where you have the installation file stored.
- Select the app.
- Click the Use this installer button. You'll return to the Select an Installer Source screen.
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Click the Continue button. Remember: CrossOver will not find and download the software you want to run for you. You actually have to have the installation file for the software you want to run.
- Select a bottle.
Windows 10scontol Over Apps Versus Apple Software For Mac Download
What are bottles?
CrossOver is powered by the Wine Project. As such, all Windows apps are installed in 'containers' called bottles (get it?). When you install an application for the first time, CrossOver will create a bottle and automatically place your application in it. When you install new applications, CrossOver will also give you hints about which apps can work and play well in the same bottle. If your apps can be installed in the same bottle, putting them together will save some space. If they can't, CrossOver will tell you and suggest creating a new bottle. It will also suggest a name for it. Keep the suggestion or give the bottle a name of your own choice.
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Click the Continue button.
- You'll be taken to the Ready to Install screen. CrossOver will give you a summary of what it's installing, where it will install it from, and the name of the bottle where it will install it. CrossOver will also install any needed support software (such as .NET Framework, or the link).
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Click the Install button.
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The software will install. CrossOver displays a progress screen where it will run through not only the creation of the bottle, but it will download any needed support software, and then run the installer you chose. Once the installation process completes, you should be ready to run your software.
- Click Done. The Installation process will close.
- Click the CrossOver icon in the Dock. CrossOver's Collections screen will appear, listing all the bottles you have installed on your Mac.
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Find the bottle you just created and run your software.
Running Windows and Windows apps on a Mac can be challenging. Finding the right method for you and your needs can be equally as challenging; however, if you think about it, there are a number of ways to run Windows on a Mac.
Windows 10scontol Over Apps Versus Apple Software For Mac Windows 10
Some are expensive. Some aren't.
Some take time and are complicated. Others aren't.
CrossOver isn't just easy to use, it's affordable. For less than 1/4 the price of Windows plus the price of the application you need to run, you can run it on your Mac. For the odd app out, this is a total no-brainer; and it's fairly easy to do. If you want to make sure your app works with CrossOver before you give it a shot, you can always search for it on their website.
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